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Devlog
Update 05 - Feedback
September 25, 2024
by
Claymornin
1
I took some time to incorporate the feedback given on the previous build. Knowing that the intended emotion did not come through, I altered the level design, the lighting, the audio, and even the orde...
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Update 04 - A Gloomy Estate
September 18, 2024
by
Claymornin
Before Playtesting This update incorporates multiple levels, with special doors which lead between them. This mechanic needs some tweaking, but I am very happy with the system over all. The lighting h...
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Update 03 - Listening In
September 11, 2024
by
Claymornin
This update adds recorded audio for the doors, key, clock, and lamps, as well as sound effects for the checkpoint and dying created with BFXR...
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Update 02 - A World to Interact With
September 04, 2024
by
Claymornin
This past update was a little easier than the first one for me. By focusing on materials, lighting, and timeline features, I was able to focus and enhance the atmosphere I was trying to develop, while...
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Update 01 - Keys and Doors
September 04, 2024
by
Claymornin
This first upload was a bit of a struggle for me. I had a clear concept in mind, but went about it too slowly to get the vision across in the first build. It's a little like the doors that seem so sim...
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