Update 04 - A Gloomy Estate


Before Playtesting

This update incorporates multiple levels, with special doors which lead between them. This mechanic needs some tweaking, but I am very happy with the system over all. The lighting has also received an overhaul, focusing on a darker atmosphere befitting the setting. I want to create a feeling of slight unease which can build over time until being released in a scare.

After Playtesting

The atmosphere and speed of movement are not conducive to the emotion I wanted to evoke. I need to make things quieter, a little darker, and a little more influenced

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